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Fallout S2: I made the Super Mutant for the latest series of Fallout, watch episode 6 for the reveal ! Collaborating with ILP studio I covered all the build disciplines on this character: concept, model, texture, lookdev, groom. Build highlights included, some new Houdini setups for added complexity and micro detail: ⚙️ Skinflakes (not a scatter method) ⚙️ Per skin pore vellus 'peach fuzz' hair ⚙️ Meniscus generation

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